When Dual Blades released in 2002, the game received mixed reviews with some praising its core mechanics and others knocking it for poor hit detection and input controls. We had the opportunity to speak with Galip Kartoğlu, a designer on Dual Blades and lead developer on Dual Souls, about the games and lessons learned over the past two decades.ĭual Souls brings back the characters and world of Blades while modernizing and expanding what the original did well and improving its rougher areas.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |